These are the two basic characters of the game. The player controls the character on the left, called White Shadow, who explores the land of BIMland, a place created by building regulations, construction industry conventions and software libraries. The character on the left is called Yellow Hat, who tries to kill White Shadow. White Shadow can use a variety of tools which he picks up along his journey:
the chisel – a tool he picks up at the quarry with which he can break through thin walls
the parallel motion ruler – a tool that sets platforms in parallel motion
the pantograph – a tool that creates copies in a larger scale
the neufert manual – a tool with which one can change the dimensions of building elements, like the height of a door in order to block larger enemies, or the angle of a ramp
Yellow Hat, on the other hand, has only one tool, the Blueprint Bazooka! It’s a projctile gun that shoots blueprints.
The whole game is seen as a sectional perspective, inspired by the referenced games below.
These are three games which are really like. What i like is their atmospheric qualities and the use of what is called a 2.5d platform.