Tag Archives: walls

Back from break

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So a super quick update with  knowing that I am definitely going to be last on the tute schedule tomorrow ( dum dum dum! inserted dramatic music)

On a serious note: What I am looking at developing from previews, is the relationship of how Giotto constructed perspectives and the use of the surface and the direction out into the city versus the total opposite of an adolf loos room where the window is only there to let light in.

A0V3 perspective

 

Also I am considering bringing the game format back with the different wall conditions ( I don’t know how quite as yet)

There will hopefully be some magic between now and the tutes tomorrow :D

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Through thick and thin

Wall-less

Wall-ed 02

Wall-ed

Wall-ed 03         Wall-ed 04         Wall-ed 05

Working through thick and thin wall conditions

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My side project: I have my TV screens up and running.

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