Tag Archives: fiction

TELESCAPE – Final Tables

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FACTory

Jury draft text below (an edited version of my last film will be shown in between with some images I am also working on):

Truth is aesthetic.

Something is only true if it is spectacular; in equal measures either mesmerizingly staged or horrifically raw.

The truth is, this is not a project about truth, but about the space of narrative production and consumption. These spaces are no longer found in conventional architectural forms but increasingly exist within the framework of the screen with footage as their material. Truth is virtualised in a site we can refer to as the Telescape. If there is no footage then there is no story; no architecture.

The media gives birth to a reason for war, a war happens and the media writes about the war more. The self-fulfilling nature of belief drives the rate at which we construct, destroy, or make sense of the world.

History, like fact is constructed and post-rational. All experience is fragmented and everything sits within its own ‘Area51′, its own conspiratorial ‘Hangar 18′ somewhere in a desert. The newsroom is the screen. The architectures generated by it correlate with a very tangible physical fallout.

The screen initiates a story and we find ourselves trying to catch up with its consequences in a world of confusion facing its very tangible aftereffects. Google’s most popular search term after the EU referendum was in fact ‘what is Brexit’.

Abstracted worlds of ideas are lending themselves to the world of facts within our screens. The world is flattened in both scale and time within the site of the Telescape. Facts are increasingly indistinguishable from fictions. Can architecture respond to the condition? Can fact/fiction-spaces be reconciled? Or should be just lend ourselves to designing spectacles alone?

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Telescape: A “Live” Mince

A live mince of footage:

A pre-edited mince of footage: Telescape – Discerning Fact from Fiction

film_poster The film ‘poster’ containing fragments of what or where appears in the ‘telescape’ of the film, scattered across the narrative landscape of the desert.

live_minceThe Live set-up, streaming from a distant room.

In terms of jury feedback and what next the construction of my own fiction and even the production of drawings/objects and pieces that can feature within it was quite interesting. Thinking of ways of developing this further than just “it’s a fictional story made to seem real/factual”

 

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Some definitions

Footage / A recorded fragment of reality – collected for journalistic purposes

Telescape / An interspatial region facilitating an event seen from a distance (from Greek τελε-). The site of contemporary knowledge and memory

Screen / An apparatus on which telescapes exist and where footage acquires narrative purpose

Mince / An action of editing footage and to reveal by degrees rather than directly (to deceive)

Stir / An action of re-arranging footage and constructing the narrative in a different order

Fact / Constructed by mincing and stirring footage

Fiction / Constructed by mincing and stirring footage

Truthiness / The quality of a constructed fact

Spectacle / The goal for narrative success and reinforcer of truthiness

Time / Exploded by the quantity of footage and compressed by mincing

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Of Fake, Fiction and Misreading

I started with what was the oldest recon choice and, ever since then, a big question mark has been hovering above the work – how does Piranesi remain relevant today and, most importantly, why through looking at the relationship between the fake and the fact?

 

Piranesi’s work is embedded with a degree of narrative, of movement, it almost scripts out the passing through space. Perhaps this comes from his set-design background and is certainly the reason why most of his readers are themselves fiction makers – from the literary, with Poe, to the cinematic, with Fritz Lang’s Metropolis or Bladerunner.

 

Piranesi’s forgeries, his unclassifiable fake antique artefacts, were the physical manifestation of paraphernalia that he populated his partially fictitious renderings of ancient Rome. He attempts a 1700s response to authentic documentation of his pathological obsession with excavation – one embedded with his own authorship and interpretation. Here, an inadvertent accident happens – today’s readers believe in the authenticity of the excavation etching, the factual accuracy of the plan. Thus, these fictitious moments of an imagined ancient Rome are misread as real, including for many, the fiction of Campo Marzio. The two later Carceri additions, finished at the same time as the Campo Marzio series, open towards an imagined ancient Rome. Piranesi almost anchors his Carceri by the means of these wormholes looking into a fictionalised version of a space – from fake temples to a fake St. Peters. In other words, we misread Piranesi’s fiction as real through forgeries.

 

In the case of Piranesi, it is the way that we read the project, through these forgeries, that accidentally builds a very material alternate fiction in our minds, much in the way that we purpousfuly read the Unbuilt projects of today. I’ll return for a second to the recon example timeline, which start with a very early Piranesi, almost immediately jump into the early 20th century and abruptly stop in the 1970. The reason for this abrupt stop rests, I believe, in the medium. In the past decade we have again started to read the Unbuilt through forgeries, much like we misread Piranesi’s body of work. We live in a world that functions on the copy-paste, a world in which we so often find ourselves asking “Is it real?”. Fakes create alternate fictions within our very lives every day, from boob jobs to CGI to fake architecture in China to photoshopped images that we are inundated with online. This cornucopia of fakes has made us both incredibly accepting of it but also more attune to the fake itself – we are aware that anything we see could be a fake. The way that the Unbuilt is represented today has become, consequently, almost the selling of a fiction through a series of constructed fake paraphernalia, much as I have been doing during my recon, with the artefacts that support the fiction of the excavation of the Carceri. The line that separates the photograph of the built from the render of the Unbuilt has dissolved to such a degree that it almost always requires a double-take. The weightlessness and immediateness of the fake appeal to the digital reader. The fictions of today’s Unbuilt require forged paraphernalia to support its existence.

 

We have almost come full cycle, from Piranesi’s 1700s to 2013. We started off with misreading Piranesi’s fiction as reality and arrived to the necessity of reading today’s unbuilt through a similar process, only this time on purpose. We have an inherit wish to believe, to emerge ourselves in these alternate realities of Unbuilt. Here lies the paradox of the digital reader – the more he is saturated with fakes, the more he wishes to believe in them.

 

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Tables of F(ake/iction/orgery)

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The very words of fake, forgery and fiction boil down to a material quality of the making. If fake is a word one would use to describe the qualities of the words forgery and fiction, etymologically it perhaps best describes all three. Fake derives from the Latin word facere, to do, to make, to produce. The notion of making is rooted into the core of the very words fiction and forgery as well. Forgery is a compound of forge and -ery, forge being both the verb of producing metal work as well as the noun describing the location of the forging. Fiction, perhaps most interestingly, after many morphings of its core name has become fully distanced from its origin – from the Latin fingere, to knead, to form out of dough or clay. Fingere, of course, evolves into today’s finger, the instrument of this very tactile quality of making embedded in the three F. Although the table is simply a means of escaping the engulfing fiction of the Carceri, the very quality of the making links well with the surface of the making. As in the case of fingere (an act of making) paradoxically becoming finger (a tool), maybe there is a similar relationship between the made object and the surface it is made on, the table.

 

Who is the maker that responds to the different aspects and qualities of the Fake, the Fiction and the Forgery? Who better than a fake, an invented character, my paper replica. This replica takes on three roles – that of the Architect, the Archeologist and the Forger. Each of these roles responds in different ways to the fake, the forgery and the fiction according to the context that he is looking at.

The central character (architect/archeologist/forger) fabricates the paraphernalia of four facets of the F(ake/iction/orgery).

I. The Piranesi Table

Piranesi’s Carceri in Rome is a fictional project, populated with imagery of Campo Marzio forgeries and recon-ed through (archeological) fakes.

forgery – fiction – fake

II. Los Angeles Studio Sets

Los Angeles is a city whose very development is a consequence of mass produced fiction, the film industry. The film sets, the sound stages, the sets are forgeries of spaces. At first these spaces might start fakes, facsimiles of a real space, but through the filter of dissimulation of the camera, are seen as real, thus becoming forgeries.

fiction – fake – forgery

III. National Gallery, London

Experts say that, at this moment, almost 40% of the world’s art consists of forgeries. Many forgers sell their paintings to museums, constructing a paper trail that they insert in the museum archives. The National Gallery, according to a famous forger, contains hundreds of forgeries, 20 unnamed ones of which are produced by him. The fake is embedded in the architecture of the building itself – its Robert Venturi and Denise Scott-Brown extension a copy of the original facade.

forgery – fake – fiction

IV.  Chinese factory and/or fake city

China, the mass-producer of fakes, be they products that are shipped throughout the world, or immobile fakes in the form of architecture – such as the deserted fake European cities or the rice paddy Eiffel Tower.

fake – fiction – forgery

 

 

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Fiction

fic·tion (noun)

a :  something invented by the imagination or feigned; specifically :  an invented story

b :  fictitious literature (as novels or short stories)

c :  a work of fiction; especially :  novel

2a :  an assumption of a possibility as a fact irrespective of the question of its truth <a legal fiction>

2b :  a useful illusion or pretense

3:  the action of feigning or of creating with the imagination

see also: fable, fabrication, fantasy (also phantasy), figment, invention

Late 14c., “something invented,” from Old French ficcion (13c.) “dissimulation, ruse; invention,” and directly from Latin fictionem (nominative fictio) “a fashioning or feigning,” noun of action from past participle stem of fingere “to shape, form, devise, feign,” originally “to knead, form out of clay,” from PIE *dheigh- (cf. Old English dag “dough;” see dough). As a branch of literature, 1590s.

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WHERE/WHAT IS FACT?

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