Learning from Ipad games and Escher

In order to build up my own impossible world I decided to quickly build up others. I used one of the scenes from Monuments Valley and built it up in 3d, to see how the blind spots work as well as attempt at ‘extruding’ the monument out of a flat surface/box. The second exercise was the materialization of Escher’s impossible tri bar.



monuments valley axos [Converted]-01 monument-valley-construction impossible-tribar

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