City of Gaps

I’ve been mainly working on polishing/resizing the book in A2 square format (more like 40 cmx40cm) . I finally got hold of the book the tree of codes again , I will be carving out all of my 16 designed narratives for the book following a similar strategy.

Processed with VSCO with m5 preset

Processed with VSCO with m5 preset

Processed with VSCO with m5 preset

I am also working on a final pop city of Lisette’s world   that will have the same format 40×40 cm square( as the laser-cutting template is 800mmx450mm). A world without transportation where there are no streets, no stairs, no roads… it only has different rooms, landscapes, and places that emphasise on the unexpected jumps  …

The aim for this piece is to be a tool that enacts the world that I am talking about rather then a representation of it. Similarly to how you can construct multiple stories in my book, the pop will aim to unfold in different directions and collapse around itself.

This entry was posted in Uncategorized. Bookmark the permalink.

One Response to City of Gaps

  1. Maxime Monin says:

    Out of context, but I found this recently : https://www.esa.int/gsp/ACT/phy/Projects/Blackholes/WebGL.html

    Maybe this will help make more cool images for your book ! (you can change image for the blackhole to be displayed on, and the type of blackhole).

Leave a Reply