• Sebastian Tiew

  • Wormhole
  • Large_1
  • I’ve been working towards a few scenes from my storyboard. Here’s a preview of a new room that will be shown in the trailer. I’ve played with speed mainly with the video below. As the camera flies through the spaces, … Read more

  • Maxime Monin

  • TS progress
  • Screen Shot 2017-02-23 at 21.46.08
  • Working on TS, adding more spreads regarding the actual design… This double page is about material and volumes of the Icelandic site. More is on the way…

  • Fabienne Tjia

  • Scale(less) Landscapes
  • desert_scalebig
  • Currently looking at the interpretability of landscapes in terms of scale. Landscape can have a certain scaleless quality that when put with different other ‘scale references’ can be seen as either large or small scale. Context is everything.  Above is … Read more

  • Assaf Kimmel

  • Model skeleton
  • bloggg
  •   I started making the model base which should allow me to work on the different pieces separately and replace them etc. Here is a test of the perceived linear movement and the model below –

  • Chong Yan Chuah

  • 444_08a26558a343175c078514a8073e373cd112a1f5
  • a carry on for my TS, I’ll be making a few sets of animation for the 1:100 model that i will be building. as well as some renders towards the landscape. Much like Nadav Kander Dust series to give an inside … Read more

  • Alessandro Magliani

  • City + Jungle progress
  • SHORT-VERSION
  • Adding elements to the city set. I added more topography and a beach to merge Hong Kong with Rio. Also I shifted the ace (with burj khalifa) to a new position after the king, so now it connects the ends … Read more